In this 6-lesson course, students make a classic arcade racing game. We progress at a gentle pace and spend substantial time on the design, visuals, logic and testing of the game. This class is beginner-friendly and assumes no prior programming experience.
Age 10+ or instructor approval. Some experience with block-based programming helpful, but not required.
These are examples of projects that students create as they grow their skills in [RACER]
Variables and Conditionals
Learn the basics of using variables and conditionals in our chosen programming environment.
Functions and Sprites
Introduce the concept of a library for working with Sprites, and learn to make code reusable with functions.
Use what we've learned so far to complete a prototype of our game!
Levels and Graphics
Add levels to our game and learn tricks for improving how they appear to the player.
Customizing Your Game
Improve the way your game looks and add extra features like a start screen with instructions or different characters!
Finishing Touches and Presentations
Make final edits to the game and present what we've accomplished as a class!