Intro to Computer Science with Java

[CORE 4a]

Full Course

$1359 USD
Before any discounts or coupons
for 18 hours and additional live student help hours

Class Package

Class Project(s)
Students will choose 1 of 4 types of projects determined by the teacher.

Our Proprietary In-Browser Coding Platform.

The KTBYTE team developed the KTCoder™ with our students in mind! Most coding classes require software downloads, which is difficult and a hassle for young students. Our platform supports Processing (Java), Python, C++, KTBlocks, HTML/CSS, and a bunch of libraries (like Soundcipher and Fisica!). This revolutionary all-in-one coding platform supports our interactive online classes, our specialized curriculum, and (most importantly) our student's passion for learning.
Live Student Help Hours with Teaching Assistants
Office hours are led by our highly qualified teaching assistants. It is an easy and free way to get immediate feedback on your code. Our homework is difficult - office hours can help you overcome obstacles and develop a stronger understanding of the material!
Audio Lectures
We provide pre-recorded Audio Lectures to allow for students to self-study, practice, and learn CS.
Online Textbook
We provide an online, interactive, Java & Algorithms textbook to allow for students to self-study, practice, and learn CS.
Class Recordings
We provide recordings of our classes for if a student misses or needs to re-listen to a class.
Student Progress Report
The parent account dashboard allows for parents to track their student's progress in the class.

Class Description:

This is our core introductory high school-level course in computer science, taught in Java. Students learn through hour-long lectures including notes on new concepts and demo projects. Although students still focus on making fun projects alongside graded problem sets, they may find it beneficial to attend our student help hours to cement their skills. After 6 months - 1 year of our classes students will be coding at a college level.

Prerequisites:

Age 13+ or instructor approval. 30 wpm typing speed. Familiarity with algebra.

Related Classes

Sample Projects

These are examples of projects that students create as they grow their skills in [CORE 4a]

SIR Model: Click to Play! Using arrays in parallel and giving several objects a basic set of rules, students model the way an infection can spread and then be stifled.

Starfield: Click to Play! By gaining mastery of loops and arrays students can start to simulate and interact with virtual worlds like this starfield!

Coin Collector Game: Click to Play! Before going on to make their own final projects, we'll summarize the skills we've learned by putting together a fun game like this Coin Collector.

Learn about Intro to Computer Science with Java:

Syllabus

Variables and Data Types

Booleans and If Statements

More If Statements

Arrays

For Each Loops

For Loops with Arrays

For loops

Functions with Inputs

Midterm Project

Functions with Outputs

Arrays and Functions

Classes

More Classes, Sprites

Game Demo

Final Project